Naruto Shippuden Ultimate Ninja Storm Trilogy Ps4 Review

Naruto Shippuden: Ultimate Ninja Tempest Review

A shame information technology had to stop like this.

I both love and hate Naruto Shippuden: Ultimate Ninja Storm 4. Every bit a fan of the anime and manga, I expected lots of intense action from what's been presented equally the final game of the Ultimate Ninja Storm serial, and to its credit, Storm 4 delivers. The characters and over-the-pinnacle battles look and feel neat, and the story pays off in a satisfying mode. On the other paw, fifty-fifty the all-time combat system in the world would be wasted if in that location are no worthy opponents to be constitute.

Lookout man the first xvi minutes of gameplay above.

What I like most is the ability to switch between your active fighter and two support characters on the fly.

That's not to say that this combat is the best, simply it is pretty potent. Fights are fast and violent, and are treated like major events past style of plenty of cinematic photographic camera angles and powerful jutsu moves at your disposal. The controls are unproblematic and the most responsive of the Storm games to date. What I liked virtually, however, was the ability to switch between your agile fighter and 2 support characters on the fly past moving the right analog stick. This permit me use my characters for both agile and back up roles, and didn't limit them to ane task in a fight. In one battle, I was able launch a serial of punches with Hinata before calling for an assist from Naruto to bargain more damage, and then switching to Hashirama Senju to recharge my energy fast for a follow-upwards jutsu attack.

Unworthy Opponents

That strategy isn't always needed, though, because the AI opponents have a bad habit of falling into a repetitive bicycle of constantly evading and spamming ranged attacks. This happened to me many times and became incredibly annoying, especially when I couldn't get an attack off without taking a kunai to the face. That's fabricated even worse by the way some areas of the Story Mode give the computer a huge edge in boxing by increasing their damage, which can make things feel very cheap and unfair.

See the Official Secret Techniques trailer higher up.

The level of shine in the storytelling is disappointing.

I was also permit downwardly by the presentation of the brief, five to six-hour story mode, which at the get-go promises epic battles and interactive scenes that the Storm series is known for. Merely but 15 minutes into information technology, I was shown long montage cutscenes with motion-comic style effects instead of anime clips. It wasn't until afterwards in the story that Storm 4 switches to in-game cutscenes, which look much better than the static images. Even then, however, the lip syncing to the audio is off on both the Japanese and English audio tracks, which create some awkward moments. It'south disappointing that the level of storytelling polish isn't up to the standard I'd expected. At least the cease of Story Mode hints at what may come adjacent for Naruto and his friends in an exciting manner.

Abaft Off

After that comes the follow-upward Chance Mode, an epilogue that takes identify immediately after the events of Story Mode. However, information technology acts more than like an obligatory excuse to reminisce nearly primal events from the early parts of the series, such as Naruto'southward first battles with Sasuke and the Chunin Exams. With more of the same AI troubles and cipher new to see by manner of the story, information technology feels like information technology can be skipped entirely without missing anything.

Watch Gaara vs Rock Lee to a higher place.

Multiplayer in Storm 4 is both a hit and a miss. Local matches are great and have a bunch of unlike competitive modes to explore, forth with 61 playable characters with varying attacks, jutsu moves, and alternate costumes. Online multiplayer, however, can be frustrating with its connexion issues, where I establish it nearly impossible to find a game, much less a stable matchup. Almost every match suffered from massive input lag or stuttering that rendered them pretty much unplayable.

Naruto Shippuden: Ultimate Ninja Storm 4 refines the gameplay to the accented best of the serial and offers a large roster of playable characters. Unfortunately, it squanders all of that potential with a brusk and poorly presented entrada fought against buggy AI, a forgettable Take chances Mode and online matches that are plagued with connectivity bug. The Ultimate Ninja Storm serial sadly does not stop on a high note.

Naruto Shippuden: Ultimate Ninja Storm Review

mediocre

Naruto Shippuden: Ultimate Ninja Tempest's potent combat is countered hard by poor AI and connection bug.

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Source: https://www.ign.com/articles/2016/02/10/naruto-shippuden-ultimate-ninja-storm-review

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